Tough to write about Nintendo as a thing of the past. Unfortunately, that’s just what it seems to be.
Sure, we have Zelda, and Mario and Samus, but you know what we don’t have? A console worth buying.
Maybe Nintendo got too cute. Maybe they hit exactly where they aimed. Maybe they’re simply out of touch with the modern gamer.
And in order to make a come back, offense is necessary. Where’s Nintendo’s offense? We’re wondering the same thing. Continue reading “Why Nintendo is Struggling with the Average Gamer”
Ah junior high. And bad graphics. And short swords that were supposed to be longer but weren’t. We’re not talking Lagoon here (although that game isn’t far off – the sword in that game was shorter than a toothpick and about as strong). We’re talking about Soulblazer. Time for some retro lovin’.
Soulblazer, for SNES, was the kind of game you’d play when you told your parents you’d be home in 15 minutes. 30 minutes later, you start questioning what was worse, giving up Soulblazer at your friend’s house, or just taking a larger punishment. Normally, the punishment prevailed.
However, now that we’re older (31, but who’s counting?), we want a remake! A no-joke, fully revamped map, fun but devilishly easy combat system, and more runes to collect. And that ball of light that surrounded us? We want him to. He can always come. He brings the party. Continue reading “We Want a New Soulblazer”
Alright, confession time. I haven’t had this big of a guilty pleasure since I downloaded Miley Cirus’ The Climb back in 2009 (Which I played over Ventrillo during WoW raid bosses to aggravate the hell out of our main healer). At leas that’s what I keep telling myself…
But Borderlands? Keep it coming! This franchise is fun, addicting, and I don’t feel guilty when I walk away from it for a month. I loved Skyrim; I will always love Skyrim. But take a a couple weeks off and I had no clue what I was doing, or who I was supposed to sacrifice someone to, or what skill I was building.
Set to debut sometime in late 2014, Borderlands: The Pre-Sequel takes place before the storyline of the original in the series, and focuses mainly on Handsome Jack and his own personal bag of problems. Continue reading “Borderlands: The Pre-Sequel!”
Drop what you’re doing, and tell your notional secretary to hold all your calls for the next three minutes: the official Call of Duty Advanced Warfare reveal trailer has been released, and we have the intense video for you right here at SQ! Just look up – literally, maybe like two centimeters – and hit play. If you hear Kevin Spacey’s voice then you did everything correctly; if not, well, I’m not sure what to tell you. As a big Call of Duty fan – especially of the earlier Modern Warfare series – I am pumped for Advanced Warfare! As always more after the jump – enjoy the CoD reveal trailer!
Continue reading “Call of Duty Advanced Warfare Official Reveal Trailer”
Yusuf Mehdi, a senior vice president of the Windows giant’s Online Audience Business Group has placed Microsoft’s profitability bet, and it’s a steep one: “break-even or profitable on Day 1”. Mehdi, a 21-year veteran of Microsoft Corp. with degrees from Princeton and Washington (BA Econ + MBA, respectively), is not only a smart dude, but incredibly successful. According to his CrunchBase profile, he has led or been at the forefront at some of Microsoft’s, and even Reuters’ (his previous professional stop) biggest achievements. He’s looking to add the Xbox One to his list of professional accomplishments, and with launch day just 16 days or so away, the day of reckoning is just around the corner. So how realistic is this bet that he dropped this past Tuesday at the Citi Global Technology Conference? Would you take it? Based off his credentials alone, I think many folks would; as always however, there is more to the story line.
Continue reading “Microsoft Claims Xbox One Will Be Break-Even or Profitable on Launch”
Holy pivot, Batman! In a stunning one-80 (you’re impressed, aren’t you?), Microsoft issued a mega press release through the executive fingers of Don Mattrick, President of the software giant’s interactive entertainment business, highlighting two big changes. First: that ridiculous, once every 24-hour online connectivity/piracy check is no longer in place. In fact, gamers will only need to connect to the Interweb to validate the game disc after the game is purchased; from then on out no Internet required. Second: no more fine print or confusion whether or not Xbox One games are trade-inable. In other words, and to quote Mr. Mattrick, “There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.” Touch the link below for the official press release from El Presidente, as well as for more of the juicy details.
Continue reading “Microsoft Does an Xbox One-80; Online Not Required”
Remember this rumor? We can finally put the $70 video game chatter to rest, at least for a few years for both the PS4 and Xbox One, so go ahead and turn off the oxygen machine, and relax. Although Microsoft released the much needed good news after their recent media firestorm due to the “always online” fiasco, Sony just recently announced the news through the highly-reputable, PC Gaming-heavy website, ShackNews. Although Sony only mentions first party launch titles as part of the $60 pricing model, I would wager it is safe to expect all third party and future software to follow suit, at least for the first few years of the PS4’s existence. If you’ve been gaming enough to remember when the last price hike occurred, then high five; well, you probably just Googled it, but whatever – the last hike from $50 to $60 hit our respective wallets in the late days of the long-lasting PS2. Can we expect the same towards the end of the PS3’s existence, or will $60 hold true until next-next-gen? Hit the link below for more thoughts as well as the exact quotes from Sony’s mouth.
Continue reading “Breathe Easy: PS4 Game Pricing Announced”
Are Snowden’s revelatory documents on US government’s secret organizations criminal or heroic?
How much privacy are Americans willing to forego for increased security?
Why is the Xbox One bold and the PS4 italic?
Continue reading “Timing Is Everything: Why Next-Gen Consoles Couldn’t Have Come At A Better Time”
The rumor mill hath finally ended, thankfully. Yesterday gamers around the world were entranced as Microsoft unveiled its third Xbox console, crushing the rumor mill once and for all with the true name, Xbox One. What happened to 720, Durango, Stingray, and Infinity? Gone, and it goes to show us all that they were most likely all generated just to garner the classic 15 minutes of fame, or they were just completely misled by Microsoft from the beginning. Either way it’s a sad, depressing day for those rumor makers. But what about us gamers? It was “Xbox Reveal Day” after all; how did the unveil go, and what can we expect this November? Hit the link below for all the details on One!
Continue reading “Finally an End to the Rumor Mill; Meet the Xbox One”