Gordon Freeman and Chell Go on a (Mute) Date

First off, how about a high five to a Mr. MikeNGary?  Or wait, is it two gentlemen: Mike and Gary?  Either way, he/they have put together a pretty awesome, live action Half-Life/Portal dating redux that highlights one of the oddest elements of gaming still around today: mute characters.  As a huge Half-Life fan, I have to get my obligatory, “WHERE IS HALF-LIFE 3?”, post out of the way, so there you go Valve.  Make it happen.  Where were we?  Oh yeah, mute video game characters.  Gordon Freeman and Chell are two of many, many video game main characters that were programmed without a voice, maybe to save disc space, possibly out of boredom, or maybe just as a proverbial middle finger to all of our imaginations; who knows outside of the developers?  I think the starkest example I can think of from my recent gaming memory is Dragon Age: Origins; I usually don’t have an issue with mute main characters, but that was just super weird. I know I’m not alone with that one.

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