Tough to write about Nintendo as a thing of the past. Unfortunately, that’s just what it seems to be.
Sure, we have Zelda, and Mario and Samus, but you know what we don’t have? A console worth buying.
Maybe Nintendo got too cute. Maybe they hit exactly where they aimed. Maybe they’re simply out of touch with the modern gamer.
And in order to make a come back, offense is necessary. Where’s Nintendo’s offense? We’re wondering the same thing. [Click here to read on!]
While you probably don’t have an hour and a half to sit through a video this Monday morning, this incredible speed run video through Dark Souls 2 – the latest installment in a trilogy that ranks as arguably the most challenging video game series since the pre-save your game days – deserves your attention. While I just recently picked up Dark Souls 2 this past week – my initial thoughts are coming this weekend – I was a huge fan of Demon’s Souls which started this crazy series off, and I’ve also been known to peruse into the world of video game speed runs, although I prefer to stick in the retro arena. And by retro I mean Goldeneye 64. More on this crazy speed run after the jump!
Alright, confession time. I haven’t had this big of a guilty pleasure since I downloaded Miley Cirus’ The Climb back in 2009 (Which I played over Ventrillo during WoW raid bosses to aggravate the hell out of our main healer). At leas that’s what I keep telling myself…
But Borderlands? Keep it coming! This franchise is fun, addicting, and I don’t feel guilty when I walk away from it for a month. I loved Skyrim; I will always love Skyrim. But take a a couple weeks off and I had no clue what I was doing, or who I was supposed to sacrifice someone to, or what skill I was building.
Set to debut sometime in late 2014, Borderlands: The Pre-Sequel takes place before the storyline of the original in the series, and focuses mainly on Handsome Jack and his own personal bag of problems. [Click here to read on!]
Now this is pretty neat. While many of us have likely already peered inside some of our favorite game controllers growing up, it probably wasn’t due to taking them carefully apart with a screwdriver – so what if we’ve all smashed a few in a fit of rage? That’s totally normal, plus you couldn’t save in pretty much any video game back in the 80’s, so what else were we supposed to do? I digress. Hit the link below for all the deconstruction photos, and see if you can correctly identify which system each controller belongs to; if you can’t, you were likely born in the 90’s. Oh, and I’ll help all you young bloods out a little by putting them in chronological order, with the oldest ones first. And GO!
Alright fellas, raise your hand if you ever built a fort in your living room or basement when your buddies came over as a kid. Yeah, we all did; ladies, many of you probably did the same. We also probably both played a crap load of video games when we had our friends over. Since I am now at the ripe age of 30 years, it was primarily the NES, then SNES, Sega Genesis and N64 which carried the bulk of the gaming load, with quite a bit of PC gaming in there as well, courtesy of the entire Command & Conquer franchise (which I dominated, naturally). But when does the slumber party/fort building/male or female bonding go a little too far? Oh, there are lots of ways; I won’t let your imagination stop running. If you really want do laugh, or maybe shudder is a better word, then click below for the oddest slumber party/male bonding experience you will likely ever witness in your lifetime.
The rumors were right, and now we have an official release date. Call of Duty: Ghosts will hit store shelves in, wait for it, November of this year. Yes, November. Pretty shocking, isn’t it? /sarcasm. The official release date is November 5th, and according to the poster below, appears to keep the modern, SOF-approach that appears to never get old with the COD audience. Who remembers the original Call of Duty for PC, where the sound was so real it felt like you were actually in Germany? I digress; hit the link below for the official Ghosts game poster, and if you want more on Ghosts, expect more from Activision tomorrow.
Nothing in business, or life for that matter, is guaranteed, even if your name is Marcus Fenix or you just happen to be a God of War. According to an investor note released yesterday by Cowen & Company, Gears of War: Judgement sales are estimated to be hovering at or around the 425,000 unit mark. Taken alone that doesn’t sound too terribly bad, unless you compare that figure to Gears of War 3 month one sales from September 2011, which rang up cash registers more than 2 million times. Now that 425,000 units mark really stands out, doesn’t it? Like I mentioned earlier, Kratos is searching for an explanation to his investors as well; full details after the link below.